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UE3:UITickableObjectProxy (UDK)

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UDK Object >> UIRoot >> UITickableObjectProxy
Package: 
Engine
Implemented interfaces
UITickableObject

The purpose of this class is to act as a base for any non-native UI classes that wish to subscribe to the scene's array of tickable objects. This base class implements the UITickableObject interface and routes the call to an event and delegate. It can be used directly (by subscribing to its OnScriptTick delegate) or subclassed (by overriding the ScriptTick event).

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Delegates[edit]

OnScriptTick[edit]

delegate OnScriptTick (UITickableObjectProxy Sender, float DeltaTime)

Delegate for allowing others to subscribe to this object's tick.

Events[edit]

ScriptTick[edit]

event ScriptTick (float DeltaTime)

This event is called by the native code each frame.