Gah - a solution with more questions. – EntropicLqd
UE3:UTAreaNamingVolume (UT3)
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volume that doesn't do anything - just used to name areas for displaying on the scoreboard, etc
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Default values
Property | Value |
---|---|
CollisionType | COLLIDE_CustomDefault |
Subobjects
BrushComponent0
Class: Engine.BrushComponent
Inherits from: Volume.BrushComponent0
No new values.