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UE3:UTAreaNamingVolume (UDK)
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volume that doesn't do anything - just used to name areas for displaying on the scoreboard, etc
Default values[edit]
Property | Value |
---|---|
CollisionType | COLLIDE_CustomDefault |
Subobjects[edit]
BrushComponent0[edit]
Class: Engine.BrushComponent
Inherits from: Volume.BrushComponent0
Property | Value |
---|---|
ReplacementPrimitive | None |