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UE3:UTAreaNamingVolume (UDK)

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UDK Object >> Actor >> Brush >> Volume >> UTAreaNamingVolume
Package: 
UTGame
This class in other games:
UT3

volume that doesn't do anything - just used to name areas for displaying on the scoreboard, etc

Default values[edit]

Property Value
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

BrushComponent0[edit]

Class: Engine.BrushComponent

Inherits from: Volume.BrushComponent0

Property Value
ReplacementPrimitive None