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UE3:UTBetrayalMessage (UT3)
Object >> LocalMessage >> UTLocalMessage >> UTBetrayalMessage |
Contents
- Package:
- UTGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties[edit]
BetrayalJoinTeam[edit]
Type: string
Modifiers: localized
Default value: "JOINING NEW TEAM"
BetrayalKillSound[edit]
Type: SoundNodeWave
Default value: SoundNodeWave'A_Announcer_UT3G.Rewards.A_RewardAnnouncer_Assassin'
BetrayalMidString[edit]
Type: string
Modifiers: localized
Default value: " BETRAYED "
BetrayalPostfix[edit]
Type: string
Modifiers: localized
Default value: "!"
BetrayalPrefix[edit]
Type: string
Modifiers: localized
BlueColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 255 |
G | 160 |
R | 0 |
JoinTeamSound[edit]
Type: SoundNodeWave
Default value: SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_YouAreOnBlue'
PaybackAvoidedSound[edit]
Type: SoundNodeWave
Default value: SoundNodeWave'A_Announcer_UT3G.Rewards.A_RewardAnnouncer_Excellent'
PaybackSound[edit]
Type: SoundNodeWave
Default value: SoundNodeWave'A_Announcer_UT3G.Rewards.A_RewardAnnouncer_Payback'
PaybackString[edit]
Type: string
Modifiers: localized
Default value: "PAYBACK!"
RetributionSound[edit]
Type: SoundNodeWave
Default value: SoundNodeWave'A_Announcer_UT3G.Rewards.A_RewardAnnouncer_Retribution'
RetributionString[edit]
Type: string
Modifiers: localized
Default value: "RETRIBUTION!"
RogueTimerExpiredString[edit]
Type: string
Modifiers: localized
Default value: "Payback Avoided"
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
AnnouncementPriority | 8 | ||||||||||
bIsUnique | True | ||||||||||
DrawColor |
|
||||||||||
FontSize | 3 | ||||||||||
Lifetime | 6.0 | ||||||||||
MessageArea | 3 |
Static functions[edit]
AnnouncementSound[edit]
Overrides: UTLocalMessage.AnnouncementSound
ClientReceive[edit]
Overrides: LocalMessage.ClientReceive
GetColor[edit]
Overrides: LocalMessage.GetColor
GetFontSize[edit]
Overrides: LocalMessage.GetFontSize
GetString[edit]
Overrides: LocalMessage.GetString