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UE3:UTBetrayalMessage (UT3)

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UT3 Object >> LocalMessage >> UTLocalMessage >> UTBetrayalMessage
Package: 
UTGame

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties

BetrayalJoinTeam

Type: string

Modifiers: localized


Default value: "JOINING NEW TEAM"

BetrayalKillSound

Type: SoundNodeWave


Default value: SoundNodeWave'A_Announcer_UT3G.Rewards.A_RewardAnnouncer_Assassin'

BetrayalMidString

Type: string

Modifiers: localized


Default value: " BETRAYED "

BetrayalPostfix

Type: string

Modifiers: localized


Default value: "!"

BetrayalPrefix

Type: string

Modifiers: localized


BlueColor

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 160
R 0

JoinTeamSound

Type: SoundNodeWave


Default value: SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_YouAreOnBlue'

PaybackAvoidedSound

Type: SoundNodeWave


Default value: SoundNodeWave'A_Announcer_UT3G.Rewards.A_RewardAnnouncer_Excellent'

PaybackSound

Type: SoundNodeWave


Default value: SoundNodeWave'A_Announcer_UT3G.Rewards.A_RewardAnnouncer_Payback'

PaybackString

Type: string

Modifiers: localized


Default value: "PAYBACK!"

RetributionSound

Type: SoundNodeWave


Default value: SoundNodeWave'A_Announcer_UT3G.Rewards.A_RewardAnnouncer_Retribution'

RetributionString

Type: string

Modifiers: localized


Default value: "RETRIBUTION!"

RogueTimerExpiredString

Type: string

Modifiers: localized


Default value: "Payback Avoided"

Default values

Property Value
AnnouncementPriority 8
bIsUnique True
DrawColor
Member Value
A 255
B 0
G 0
R 255
FontSize 3
Lifetime 6.0
MessageArea 3

Static functions

AnnouncementSound

static function SoundNodeWave AnnouncementSound (int MessageIndex, Object OptionalObject, PlayerController PC)

Overrides: UTLocalMessage.AnnouncementSound


ClientReceive

static simulated function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.ClientReceive


GetColor

static function Object.Color GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetColor


GetFontSize

static function int GetFontSize (int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer)

Overrides: LocalMessage.GetFontSize


GetString

static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString