Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

Difference between revisions of "UE3:UTCicadaRocketExplosionLight (UT3)"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
(Auto-generated page)
 
(Talk)
 
Line 15: Line 15:
 
! Property
 
! Property
 
! Value
 
! Value
 +
|-
 +
| {{tl|HighDetailFrameTime||UTExplosionLight}}
 +
| 0.01
 
|-
 
|-
 
| {{tl|Radius||PointLightComponent}}
 
| {{tl|Radius||PointLightComponent}}
Line 25: Line 28:
 
! Value
 
! Value
 
|-
 
|-
| 000000,Brightness
+
| Brightness
|  
+
| 8.0
 
|-
 
|-
| 000000,LightColor
+
| LightColor
 
|  
 
|  
 +
{| class="list defaults"
 +
! {{tl|Color||Object structs|Member}}
 +
! Value
 +
|-
 +
| A
 +
| 255
 +
|-
 +
| B
 +
| 255
 +
|-
 +
| G
 +
| 255
 +
|-
 +
| R
 +
| 255
 +
|}
 
|-
 
|-
 
| Radius
 
| Radius
Line 41: Line 60:
 
! Value
 
! Value
 
|-
 
|-
| 000000,Brightness
+
| Brightness
|  
+
| 8.0
 
|-
 
|-
| 000000,LightColor
+
| LightColor
 
|  
 
|  
 +
{| class="list defaults"
 +
! {{tl|Color||Object structs|Member}}
 +
! Value
 
|-
 
|-
| 300000,Radius
+
| A
|  
+
| 255
 +
|-
 +
| B
 +
| 128
 +
|-
 +
| G
 +
| 255
 +
|-
 +
| R
 +
| 255
 +
|}
 +
|-
 +
| Radius
 +
| 128.0
 
|-
 
|-
 
| StartTime
 
| StartTime
| 0.0
+
| 0.3
 
|}
 
|}
 
|}
 
|}

Latest revision as of 08:40, 23 May 2008

UT3 Object >> Component >> ActorComponent >> LightComponent >> PointLightComponent >> UTExplosionLight >> UTCicadaRocketExplosionLight

Contents

Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
HighDetailFrameTime 0.01
Radius 192.0
TimeShift[0]
Member Value
Brightness 8.0
LightColor
Member Value
A 255
B 255
G 255
R 255
Radius 192.0
TimeShift[1]
Member Value
Brightness 8.0
LightColor
Member Value
A 255
B 128
G 255
R 255
Radius 128.0
StartTime 0.3