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UE3:UTCinematicGame (UT3)

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Revision as of 04:14, 16 August 2009 by Wormbo (Talk | contribs) (PostSeamlessTravel: now overrides UTTeamGame)

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UT3 Object >> Actor >> Info >> GameInfo >> UTGame >> UTDeathmatch >> UTTeamGame >> UTEntryGame >> UTCinematicGame
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
PlayerControllerClass Class'UTGame.UTCinematicPlayerController'

Functions[edit]

Events[edit]

HandleSeamlessTravelPlayer[edit]

event HandleSeamlessTravelPlayer (out Controller C)

Overrides: UTTeamGame.HandleSeamlessTravelPlayer

(Description copied from GameInfo.HandleSeamlessTravelPlayer)
handles reinitializing players that remained through a seamless level transition called from C++ for players that finished loading after the server

Parameters:

  • C - the Controller to handle

InitGame[edit]

event InitGame (string Options, out string ErrorMessage)

Overrides: UTEntryGame.InitGame


PostLogin[edit]

event PostLogin (PlayerController NewPlayer)

Overrides: UTTeamGame.PostLogin


PostSeamlessTravel[edit]

event PostSeamlessTravel ()

Overrides: UTTeamGame.PostSeamlessTravel

called after a seamless level transition has been completed on the *new* GameInfo used to reinitialize players already in the game as they won't have *Login() called on them

Other instance functions[edit]

StartMatch[edit]

function StartMatch ()

Overrides: UTEntryGame.StartMatch