My program doesn't have bugs. It just develops random features.

UE3:UTDecalManager (UDK)

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UDK Object >> Actor >> DecalManager >> UTDecalManager
Package: 
UTGame
This class in other games:
UT3


Default values

Property Value
DecalDepthBias -1.2E-4

Subobjects

BaseDecal

Class: Engine.DecalComponent

Inherits from: DecalManager.BaseDecal

Property Value
ReplacementPrimitive None

Instance functions

CanSpawnDecals

function bool CanSpawnDecals ()

Overrides: DecalManager.CanSpawnDecals

(Description copied from DecalManager.CanSpawnDecals)


Returns:

whether spawning decals is allowed right now