Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTDmgType_TankShell (UT3)

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UT3 Object >> DamageType >> UTDamageType >> UTDmgType_Burning >> UTDmgType_TankShell
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
AlwaysGibDamageThreshold 99
bKRadialImpulse True
bThrowRagdoll True
DamageWeaponClass Class'UTGameContent.UTVWeap_GoliathTurret'
DeathStatsName 'DEATHS_GOLIATHTURRET'
DeathString "`ks Panzergeschoss sprengte `o in tausend Stücke."
FemaleSuicide "`o feuerte ihre Rakete vorzeitig ab."
KDamageImpulse 8000.0
KillStatsName 'KILLS_GOLIATHTURRET'
KImpulseRadius 500.0
MaleSuicide "`o feuerte seine Rakete vorzeitig ab."
SuicideStatsName 'SUICIDES_GOLIATHTURRET'

Static functions

ScoreKill

static function ScoreKill (UTPlayerReplicationInfo KillerPRI, UTPlayerReplicationInfo KilledPRI, Pawn KilledPawn)

Overrides: UTDamageType.ScoreKill


SpawnHitEffect

static function SpawnHitEffect (Pawn P, float Damage, Object.Vector Momentum, name BoneName, Object.Vector HitLocation)

Overrides: UTDmgType_Burning.SpawnHitEffect

SpawnHitEffect() Possibly spawn a custom hit effect

VehicleDamageScalingFor

static function float VehicleDamageScalingFor (Vehicle V)

Overrides: DamageType.VehicleDamageScalingFor