Cogito, ergo sum

UE3:UTDmgType_TurretPrimary (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 07:40, 23 May 2008 by (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> DamageType >> UTDamageType >> UTDmgType_TurretPrimary
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bCausesBlood False
DamageWeaponClass Class'UTGameContent.UTVWeap_TurretPrimary'
DeathStatsName 'DEATHS_TURRETPRIMARY'
DeathString "`o was torn to pieces by `k's beam."
FemaleSuicide "`o blasted herself."
KillStatsName 'KILLS_TURRETPRIMARY'
MaleSuicide "`o blasted himself."
SuicideStatsName 'SUICIDES_TURRETPRIMARY'
VehicleDamageScaling 0.7

Static functions[edit]

SpawnHitEffect[edit]

static function SpawnHitEffect (Pawn P, float Damage, Object.Vector Momentum, name BoneName, Object.Vector HitLocation)

Overrides: UTDamageType.SpawnHitEffect

SpawnHitEffect() Possibly spawn a custom hit effect