I don't need to test my programs. I have an error-correcting modem.

Difference between revisions of "UE3:UTFamilyInfo Liandri (UT3)"

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Revision as of 07:40, 23 May 2008

UT3 Object >> UTFamilyInfo >> UTFamilyInfo_Liandri

Contents

Package: 
UTGame
Direct subclass:
UTFamilyInfo_Liandri_Male
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
BaseTranslationOffset 14.0
BloodEffects[0]
Member Value
Template ParticleSystem'T_FX.Effects.P_FX_Bloodhit_Corrupt_Far'
BloodEffects[1]
Member Value
Template ParticleSystem'T_FX.Effects.P_FX_Bloodhit_Corrupt_Mid'
BloodEffects[2]
Member Value
Template ParticleSystem'T_FX.Effects.P_FX_Bloodhit_Corrupt_Near'
BloodSplatterDecalMaterial MaterialInstanceTimeVarying'T_FX.DecalMaterials.MITV_FX_OilDecal_Small01'
Faction "Liandri"
GibExplosionTemplate ParticleSystem'T_FX.Effects.P_FX_GibExplode_Corrupt'
Gibs[0]
Member Value
BoneName 'b_LeftForeArm'
GibClass Class'UTGame.UTGib_RobotArm'
Gibs[1]
Member Value
bHighDetailOnly True
BoneName 'b_RightForeArm'
GibClass Class'UTGame.UTGib_RobotHand'
Gibs[2]
Member Value
BoneName 'b_LeftLeg'
GibClass Class'UTGame.UTGib_RobotLeg'
Gibs[3]
Member Value
BoneName 'b_RightLeg'
GibClass Class'UTGame.UTGib_RobotLeg'
Gibs[4]
Member Value
BoneName 'b_Spine'
GibClass Class'UTGame.UTGib_RobotTorso'
Gibs[5]
Member Value
bHighDetailOnly True
BoneName 'b_Spine1'
GibClass Class'UTGame.UTGib_RobotChunk'
Gibs[6]
Member Value
bHighDetailOnly True
BoneName 'b_Spine2'
GibClass Class'UTGame.UTGib_RobotChunk'
Gibs[7]
Member Value
bHighDetailOnly True
BoneName 'b_LeftClav'
GibClass Class'UTGame.UTGib_RobotChunk'
Gibs[8]
Member Value
bHighDetailOnly True
BoneName 'b_RightClav'
GibClass Class'UTGame.UTGib_RobotArm'
HeadGib
Member Value
BoneName 'b_Head'
GibClass Class'UTGame.UTGib_RobotHead'
HeadShotEffect ParticleSystem'T_FX.Effects.P_FX_HeadShot_Corrupt'
NonTeamEmissiveColor
Member Value
A 1.0
B 1.0
G 3.0
R 8.0
NonTeamTintColor
Member Value
A 1.0
B 1.4
G 2.0
R 3.0
SoundGroupClass Class'UTGame.UTPawnSoundGroup_Liandri'
VoiceClass Class'UTGame.UTVoice_Robot'