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UE3:UTGameRules_SlowTimeKills (UT3)

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UT3 Object >> Actor >> Info >> GameRules >> UTGameRules_SlowTimeKills
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

RampUpTime[edit]

Type: float


Default value: 0.1

SlowSpeed[edit]

Type: float


Default value: 0.25

SlowTime[edit]

Type: float


Default value: 0.3

Subobjects[edit]

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: GameRules.Sprite

No new values.

Functions[edit]

Events[edit]

timer[edit]

event timer ()

Overrides: Actor.Timer


Other instance functions[edit]

ScoreKill[edit]

function ScoreKill (Controller Killer, Controller Killed)

Overrides: GameRules.ScoreKill


States[edit]

Rampup[edit]

Rampup.Tick[edit]

event Tick (float DeltaTime)

Overrides: Actor.Tick (global)