Mostly Harmless
UE3:UTGameUISceneClient (UDK)
Object >> UIRoot >> UISceneClient >> GameUISceneClient >> UTGameUISceneClient |
- Package:
- UTGame
- Within class:
- UIInteraction
- This class in other games:
- UT3
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Properties[edit]
Property group 'Debug'[edit]
bShowRenderTimes[edit]
Type: bool
Debug values
Internal variables[edit]
AnimTime[edit]
Type: float
AvgRenderTime[edit]
Type: float
AvgTime[edit]
Type: float
bDimScreen[edit]
Type: bool
Modifiers: transient
Whether or not to dim the entire screen, used for the network dialog on ps3.
FrameCount[edit]
Type: float
PreRenderTime[edit]
Type: float
RenderTime[edit]
Type: float
SaveProfileTemplate[edit]
Type: UTUIScene_SaveProfile
Default value: UTUIScene_SaveProfile'UI_Scenes_Common.SaveProfile'
ScreenWarningMessage[edit]
Type: string
Modifiers: transient
Screen warning message text. Will be implicitly visible when string isn't empty.
StringRenderTime[edit]
Type: float
TickTime[edit]
Type: float
ToastFont[edit]
Type: Font
Modifiers: transient
Functions[edit]
Static native functions[edit]
GetWorldInfo[edit]
Returns the WorldInfo
Native functions[edit]
IsInSeamlessTravel[edit]
IsUIAcceptingInput[edit]
Returns:
- TRUE if there are any scenes currently accepting input, FALSE otherwise.
Other instance functions[edit]
ClearScreenWarningMessage[edit]
Clears the screen warning message if one was set. It will no longer be rendered.
ShowSaveProfileScene[edit]
Displays the Saving Profile scene
Parameters:
- PlayerOwner - Player to save profile info for.
Returns:
- Returns a ref to the scene if one was shown, otherwise, returns None.
ShowScreenWarningMessage[edit]
Displays a screen warning message. This message will be displayed prominently centered in the viewport and will persist until you call ClearScreenWarningMessage(). It's useful for important modal warnings, such as when the controller is disconnected on a console platform.
Parameters:
- Message - Message to display