Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "UE3:UTGreedBlueFlag (UT3)"
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m (1 revision: UT3 Titan Pack classes) |
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Latest revision as of 01:27, 16 August 2009
Object >> Actor >> UTCarriedObject >> UTCTFFlag >> UTGreedFlag >> UTGreedBlueFlag |
- Package:
- UT3GoldGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
Components[4] | ParticleSystemComponent'ScoreEffect' |
MessageClass | Class'UTGameContent.UTCTFMessage' |
SuccessfulCaptureSystem | ParticleSystemComponent'ScoreEffect' |
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTGreedFlag.CollisionCylinder
No new values.
FlagLightComponent[edit]
Class: Engine.PointLightComponent
Inherits from: UTGreedFlag.FlagLightComponent
No new values.
FlagLightEnvironment[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTGreedFlag.FlagLightEnvironment
No new values.
ScoreEffect[edit]
Class: Engine.ParticleSystemComponent
Property | Value |
---|---|
bAutoActivate | False |
Template | ParticleSystem'PICKUPS.Flag.Effects.P_Flagbase_FlagCaptured_Blue' |
TheFlagSkelMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTGreedFlag.TheFlagSkelMesh
No new values.