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UE3:UTGreedHUD (UT3)
Contents
- 1 Properties
- 1.1 CoinCountPosition
- 1.2 CoinDrawLength
- 1.3 CoinGroupOffset
- 1.4 CoinHeight
- 1.5 CoinSpacing
- 1.6 CoinWidth
- 1.7 CoinYPadding
- 1.8 CoinYStartPadding
- 1.9 GreedHudStartX
- 1.10 GreedHudStartY
- 1.11 LastCoinCount
- 1.12 LastResolutionScale
- 1.13 NumGoldCoins
- 1.14 NumRedCoins
- 1.15 NumSilverCoins
- 1.16 ScoreWidth
- 1.17 ScreenPadding
- 2 Instance functions
- Package:
- UT3GoldGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties[edit]
CoinCountPosition[edit]
Type: Object.Vector2D
Position to draw the player's current coin count
Default value:
Member | Value |
---|---|
X | -1.0 |
Y | 0.0 |
CoinDrawLength[edit]
Type: float
Cached screen length for the coin drawing
CoinGroupOffset[edit]
Type: float
spacing between coin types *
Default value: 10.0
CoinHeight[edit]
Type: int
width / height of coin icon *
Default value: 28
CoinSpacing[edit]
Type: float
spacing between individual coins *
Default value: 8.0
CoinWidth[edit]
Type: int
width / height of coin icon *
Default value: 28
CoinYPadding[edit]
Type: float
padding between top of coin background and start of coins
Default value: 3.6
CoinYStartPadding[edit]
Type: float
padding above the start of the coin drawing
Default value: 5.0
GreedHudStartX[edit]
Type: float
Screen position of the start of the greed hud
Default value: 115.0
GreedHudStartY[edit]
Type: float
Screen position of the start of the greed hud
Default value: 44.0
LastCoinCount[edit]
Type: int
Coin count at the time of the previous display
LastResolutionScale[edit]
Type: float
Last resolution cached for display update
NumGoldCoins[edit]
Type: int
Cached coin amounts for HUD (updated when coin count changes only) *
NumRedCoins[edit]
Type: int
Cached coin amounts for HUD (updated when coin count changes only) *
NumSilverCoins[edit]
Type: int
Cached coin amounts for HUD (updated when coin count changes only) *
ScoreWidth[edit]
Type: float
Cached screen length for the current score
ScreenPadding[edit]
Type: float
Screen padding to prevent glow text from wrapping
Default value: 10.0
Instance functions[edit]
DisplayFragCount[edit]
Overrides: UTHUD.DisplayFragCount
DrawCoinBackground[edit]
DrawCoinCount[edit]
DrawPlayerBeacon[edit]
Overrides: UTHUD.DrawPlayerBeacon
Draw postrenderfor team beacon for an on-foot player