UE3:UTGreedHUD (UT3)
- Package:
- UT3GoldGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties
CoinCountPosition
Type: Object.Vector2D
Position to draw the player's current coin count
Default value:
Member | Value |
---|---|
X | -1.0 |
Y | 0.0 |
CoinDrawLength
Type: float
Cached screen length for the coin drawing
CoinGroupOffset
Type: float
spacing between coin types *
Default value: 10.0
CoinHeight
Type: int
width / height of coin icon *
Default value: 28
CoinSpacing
Type: float
spacing between individual coins *
Default value: 8.0
CoinWidth
Type: int
width / height of coin icon *
Default value: 28
CoinYPadding
Type: float
padding between top of coin background and start of coins
Default value: 3.6
CoinYStartPadding
Type: float
padding above the start of the coin drawing
Default value: 5.0
GreedHudStartX
Type: float
Screen position of the start of the greed hud
Default value: 115.0
GreedHudStartY
Type: float
Screen position of the start of the greed hud
Default value: 44.0
LastCoinCount
Type: int
Coin count at the time of the previous display
LastResolutionScale
Type: float
Last resolution cached for display update
NumGoldCoins
Type: int
Cached coin amounts for HUD (updated when coin count changes only) *
NumRedCoins
Type: int
Cached coin amounts for HUD (updated when coin count changes only) *
NumSilverCoins
Type: int
Cached coin amounts for HUD (updated when coin count changes only) *
ScoreWidth
Type: float
Cached screen length for the current score
ScreenPadding
Type: float
Screen padding to prevent glow text from wrapping
Default value: 10.0
Instance functions
DisplayFragCount
Overrides: UTHUD.DisplayFragCount
DrawCoinBackground
DrawCoinCount
DrawPlayerBeacon
Overrides: UTHUD.DrawPlayerBeacon
Draw postrenderfor team beacon for an on-foot player