Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTTeamHUD (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- UTGame
- Direct subclasses:
- UTCTFHUD, UTDuelHUD, UTOnslaughtHUD, UTGreedHUD
- This class in other games:
- UDK
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'UTTeamHUD'[edit]
TeamScaleModifier[edit]
Type: float
The scaling modifier will be applied to the widget that coorsponds to the player's team
Default value: 0.75
Internal variables[edit]
bScoreDebug[edit]
Type: bool
bShowDirectional[edit]
Type: bool
LastScores[edit]
Type: int
Array size: 2
LeftTeamPulseTime[edit]
Type: float
OldLeftScore[edit]
Type: float
OldRightScore[edit]
Type: float
RightTeamPulseTime[edit]
Type: float
ScoreTransitionTime[edit]
Type: int
Array size: 2
TeamIconCenterPoints[edit]
Type: Object.Vector2D
Array size: 2
Default value, index 0:
Member | Value |
---|---|
X | 140.0 |
Y | 27.0 |
Default value, index 1:
Member | Value |
---|---|
X | 5.0 |
Y | 13.0 |
Default values[edit]
Property | Value |
---|---|
bHasLeaderboard | False |
ScoreboardSceneTemplate | UTUIScene_TeamScoreboard'UI_Scenes_Scoreboards.sbTeamDM' |
Functions[edit]
Exec functions[edit]
ToggleScoreDebug[edit]
exec function ToggleScoreDebug ()
Other instance functions[edit]
DisplayDirectionIndicator[edit]
function DisplayDirectionIndicator (byte TeamIndex, Object.Vector2D POS, Actor DestActor, float DestScale)
DisplayScoring[edit]
function DisplayScoring ()
Overrides: UTHUD.DisplayScoring
DisplayTeamLogos[edit]
DisplayTeamScore[edit]
function DisplayTeamScore ()