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UE3:UTHeroBerserk (UT3)

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UT3 Object >> Actor >> Inventory >> UTInventory >> UTTimedPowerup >> UTHeroBerserk
Package: 
UTGame

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties

FireRateMultiplier

Type: float

Multiplier applied to weapon fire rate

Default value: 1.7

OverlayMaterialInstance

Type: MaterialInterface

Overlay material applied to owner

Default value: Material'PICKUPS.Berserk.M_Berserk_Overlay'

Default values

Property Value
bDropOnDeath False
bDropOnDisrupt False
bReceiveOwnerEvents True
bRenderOverlays True

Subobjects

Sprite

Class: Engine.SpriteComponent

Inherits from: UTTimedPowerup.Sprite

No new values.

Functions

Static functions

AddWeaponOverlay

simulated static function AddWeaponOverlay (UTGameReplicationInfo GRI)

Overrides: UTInventory.AddWeaponOverlay

(Description copied from UTInventory.AddWeaponOverlay)
adds weapon overlay material this item uses (if any) to the GRI in the correct spot

See: UTPawn.WeaponOverlayFlags, UTWeapon::SetWeaponOverlayFlags

Events

Destroyed

simulated event Destroyed ()

Overrides: UTInventory.Destroyed


Other instance functions

AdjustPawn

simulated function AdjustPawn (UTPawn P, bool bRemoveBonus)

adds or removes our bonus from the given pawn

ClientGivenTo

reliable client function ClientGivenTo (Pawn NewOwner, bool bDoNotActivate)

Overrides: UTTimedPowerup.ClientGivenTo

(Description copied from Inventory.ClientGivenTo)
This Inventory Item has just been given to this Pawn (owning client only)

Parameters:

  • thisPawn - new Inventory owner
  • bDoNotActivate - If true, this item will not try to activate

DisplayPowerup

simulated function DisplayPowerup (Canvas Canvas, UTHUD HUD, float ResolutionScale, out float YPos)

Overrides: UTTimedPowerup.DisplayPowerup


GivenTo

function GivenTo (Pawn NewOwner, bool bDoNotActivate)

Overrides: UTTimedPowerup.GivenTo

(Description copied from Inventory.GivenTo)
This Inventory Item has just been given to this Pawn (server only)

Parameters:

  • thisPawn - new Inventory owner
  • bDoNotActivate - If true, this item will not try to activate

ItemRemovedFromInvManager

function ItemRemovedFromInvManager ()

Overrides: Inventory.ItemRemovedFromInvManager

Event called when Item is removed from Inventory Manager. Network: Authority