My program doesn't have bugs. It just develops random features.
UE3:UTHudScene_Deathmatch (UDK)
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Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIScene_Hud >> UTHudScene_Deathmatch |
Contents
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Subobjects[edit]
SceneEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UTUIScene_Hud.SceneEventComponent
No new values.