I don't need to test my programs. I have an error-correcting modem.
UE3:UTLeaderboardWriteDM (UT3)
Object >> OnlineStats >> OnlineStatsWrite >> UTLeaderboardWriteBase >> UTLeaderboardWriteDM |
- Package:
- UTGame
- Direct subclasses:
- UTLeaderboardWriteTDM, UTLeaderboardWriteBetrayal
- This class in other games:
- UDK
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
The class that writes the DM general stats
Properties
MultiKill
Grouping of stats for the category MULTIKILL
Default value, index 0: 'MULTIKILL_DOUBLEKILL'
Default value, index 1: 'MULTIKILL_MULTIKILL'
Default value, index 2: 'MULTIKILL_MEGAKILL'
Default value, index 3: 'MULTIKILL_ULTRAKILL'
Default value, index 4: 'MULTIKILL_MONSTERKILL'
Spree
Grouping of stats for the category SPREE
Default value, index 0: 'SPREE_KILLINGSPREE'
Default value, index 1: 'SPREE_RAMPAGE'
Default value, index 2: 'SPREE_DOMINATING'
Default value, index 3: 'SPREE_UNSTOPPABLE'
Default value, index 4: 'SPREE_GODLIKE'
Default value, index 5: 'SPREE_MASSACRE'
VehicleStatsClass
Type: class<UTLeaderboardWriteBase>
Class that holds the stats mapping/info for vehicles
Default value: Class'UTGame.UTLeaderboardWriteVehiclesDM'
VehicleWeaponsStatsClass
Type: class<UTLeaderboardWriteBase>
Class that holds the stats mapping/info for vehicle weapons
Default value: Class'UTGame.UTLeaderboardWriteVehicleWeaponsDM'
WeaponsStatsClass
Type: class<UTLeaderboardWriteBase>
Class that holds the stats mapping/info for weapons
Default value: Class'UTGame.UTLeaderboardWriteWeaponsDM'
Default values
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StatNameToStatIdMapping[0] |
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StatNameToStatIdMapping[1] |
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Instance functions
CopyAllStats
Overrides: UTLeaderboardWriteBase.CopyAllStats