My program doesn't have bugs. It just develops random features.
UE3:UTM BloodLust (UT3)
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Introduction[edit]
Code[edit]
Mutator >> UT_MDB_GameExp >> UTM_Bloodlust (custom) |
Contents
- Package:
- UT_GDP_Newtators
Script[edit]
class UTM_Bloodlust extends UT_MDB_GameExp; //`include(MOD.uci) defaultproperties { GroupNames(0)="VAMPIRE" Begin Object Class=UT_MDB_GR_Bloodlust Name=UT_MDB_GR_Bloodlust0 bUseSuperHealth=True bUseForVehicles=False bUseForKnights=False bUseForRooks=False End Object GR=UT_MDB_GR_Bloodlust0 Begin Object Class=UT_MDB_FactoryReplacer Name=UT_MDB_Bloodlust_FR_0 FactoriesSet(0)=(FactoryGroup="FT_Powerup",ReplacedFactory="UTPickupFactory_UDamage", ReplacedWithFactory="UT_PF_VDamage", ReplacedWithFactoryPath="UT_GDP_Newtators.UT_PF_VDamage") End Object FD=UT_MDB_Bloodlust_FR_0 Begin Object Class=UT_MDB_ItemReplacer Name=UT_MDB_Bloodlust_IR_0 ReplacerSet(0)=(ReplaceItem="UTUDamage",WithItem=class'UT_GDP_Newtators.UT_TPG_VDamage') End Object IR=UT_MDB_Bloodlust_IR_0 }