My program doesn't have bugs. It just develops random features.
UE3:UTMapRoundImage (UT3)
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Object >> UIRoot >> UIScreenObject >> UIObject >> UIImage >> UTMapRoundImage |
Contents
- Package:
- UTGame
- Implemented interfaces:
- UIDataStorePublisher
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'UTMapRoundImage'[edit]
MapRingMaterial[edit]
Type: Material
Internal variables[edit]
MapRingMaterialInstance[edit]
Type: MaterialInstanceConstant
Modifiers: transient
Subobjects[edit]
ImageComponentTemplate[edit]
Class: Engine.UIComp_DrawImage
Inherits from: UIImage.ImageComponentTemplate
No new values.
WidgetEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UIImage.WidgetEventComponent
No new values.
Functions[edit]
Events[edit]
PostInitialize[edit]
event PostInitialize ()
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized
Other instance functions[edit]
SetOrigin[edit]
SetScale[edit]
function SetScale (float NewScale)
SetupMaterialInstance[edit]
function SetupMaterialInstance (Texture2D MapTex)