Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTOnslaughtGRI (UT3)

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Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

CachedTeamCores[edit]

Type: array<UTOnslaughtPowerCore>

Modifiers: protected

cache of team powercores - use GetTeamCore() to access

LinkSetupName[edit]

Type: name

Modifiers: repnotify

name of link setup currently in use

Default values[edit]

Property Value
bShowMenuOnDeath True

Functions[edit]

Events[edit]

ReplicatedEvent[edit]

simulated event ReplicatedEvent (name VarName)

Overrides: UTGameReplicationInfo.ReplicatedEvent


Other instance functions[edit]

GetTeamCore[edit]

simulated function UTOnslaughtPowerCore GetTeamCore (byte TeamNum)


IsNecrisTeam[edit]

simulated function bool IsNecrisTeam (byte TeamNum)

Overrides: UTGameReplicationInfo.IsNecrisTeam

(Description copied from UTGameReplicationInfo.IsNecrisTeam)


Returns:

whether the given team is Necris (used by e.g. vehicle factories to control whether they can activate for this team)