My program doesn't have bugs. It just develops random features.
UE3:UTPickupMessage (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> LocalMessage >> UTLocalMessage >> UTPickupMessage |
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Default values
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bCountInstances | True | ||||||||||
bIsConsoleMessage | False | ||||||||||
bIsUnique | True | ||||||||||
DrawColor |
|
||||||||||
FontSize | 1 | ||||||||||
MessageArea | 5 |
Static functions
ClientReceive
static simulated function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.ClientReceive