Cogito, ergo sum
Difference between revisions of "UE3:UTProj RaptorRocket (UT3)"
From Unreal Wiki, The Unreal Engine Documentation Site
(Auto-generated page) |
(Talk) |
||
Line 26: | Line 26: | ||
|- | |- | ||
| {{tl|LockWarningInterval||UTProj_SeekingRocket}} | | {{tl|LockWarningInterval||UTProj_SeekingRocket}} | ||
− | | 1. | + | | 1.5 |
|- | |- | ||
| {{tl|MaxSpeed||Projectile}} | | {{tl|MaxSpeed||Projectile}} |
Latest revision as of 07:40, 23 May 2008
Object >> Actor >> Projectile >> UTProjectile >> UTProj_Rocket >> UTProj_SeekingRocket >> UTProj_RaptorRocket |
- Package:
- UTGameContent
- Direct subclass:
- UTProj_RaptorRocketRed
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
AccelRate | 16000.0 |
bSuperSeekAirTargets | True |
DamageRadius | 150.0 |
LockWarningInterval | 1.5 |
MaxSpeed | 4000.0 |
MomentumTransfer | 50000.0 |
MyDamageType | Class'UTGameContent.UTDmgType_RaptorRocket' |
ProjExplosionTemplate | ParticleSystem'VH_Raptor.Effects.P_Raptor_RocketExplosion_Blue' |
ProjFlightTemplate | ParticleSystem'VH_Raptor.Effects.P_Raptor_Rocket_trail_Blue' |
Speed | 2000.0 |
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTProj_SeekingRocket.CollisionCylinder
No new values.