My program doesn't have bugs. It just develops random features.
UE3:UTProj_SPMAShockBall (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> UTProjectile >> UTProj_ShockBall >> UTProj_VehicleShockBallBase >> UTProj_SPMAShockBall |
- Package:
- UTGameContent
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
ComboDamageType | Class'UTGameContent.UTDmgType_SPMAShockChain' |
ComboTriggerType | Class'UTGameContent.UTDmgType_SPMAShockBeam' |
MyDamageType | Class'UTGameContent.UTDmgType_SPMAShockBall' |
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTProj_VehicleShockBallBase.CollisionCylinder
No new values.