My program doesn't have bugs. It just develops random features.
UE3:UTProj_TurretRocket (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> UTProjectile >> UTProj_Rocket >> UTProj_TurretRocket |
- Package:
- UTGameContent
Projectile class of the rocket turret, UTVehicle_ShieldedTurret_Rocket.
Default values[edit]
Property | Value |
---|---|
Damage | 80.0 |
DamageRadius | 180.0 |
MaxSpeed | 5000.0 |
MomentumTransfer | 50000.0 |
MyDamageType | Class'UTGameContent.UTDmgType_TurretRocket' |
ProjExplosionTemplate | ParticleSystem'VH_Leviathan.Effects.P_VH_Leviathan_MissileExplosion' |
ProjFlightTemplate | ParticleSystem'VH_Leviathan.Effects.P_VH_Leviathan_MissileTrailIgnited' |
Speed | 5000.0 |
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTProj_Rocket.CollisionCylinder
No new values.