I don't need to test my programs. I have an error-correcting modem.
UE3:UTSPMAMessage (UT3)
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Object >> LocalMessage >> UTLocalMessage >> UTSPMAMessage |
- Package:
- UTGame
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Properties[edit]
MessageText[edit]
Modifiers: localized
Default value, index 0: "Cannot deploy while moving."
Default value, index 1: "Press [FIRE] to Grapple."
Default value, index 2: "Must be deployed."
Default value, index 3: "Cannot deploy while wheels are unstable."
Default value, index 4: "Press [FIRE] to deploy camera."
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bIsPartiallyUnique | True | ||||||||||
DrawColor |
|
||||||||||
FontSize | 2 | ||||||||||
MessageArea | 2 |
Static functions[edit]
GetLifeTime[edit]
Overrides: LocalMessage.GetLifeTime
GetString[edit]
static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.GetString