Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Difference between revisions of "UE3:UTScoreboardClockPanel (UT3)"
From Unreal Wiki, The Unreal Engine Documentation Site
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− | | | + | | 0.0 |
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Latest revision as of 07:40, 23 May 2008
Object >> UIRoot >> UIScreenObject >> UIObject >> UTUI_Widget >> UTDrawPanel >> UTScoreboardClockPanel |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'UTScoreboardClockPanel'[edit]
BackColor[edit]
Type: Object.LinearColor
Default value:
Member | Value |
---|---|
A | 1.0 |
B | 0.0 |
G | 0.0 |
R | 0.0 |
BackCoords[edit]
Type: UIRoot.TextureCoordinates
Background[edit]
Type: Texture2D
ClockFont[edit]
Type: Font
ClockPos[edit]
Type: Object.Vector2D
Internal variables[edit]
UTHudSceneOwner[edit]
Type: UTUIScene_Hud
Cached reference to the HUDSceneOwner
Subobjects[edit]
WidgetEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UTDrawPanel.WidgetEventComponent
No new values.
Events[edit]
DrawPanel[edit]
event DrawPanel ()
Overrides: UTDrawPanel.DrawPanel
Handle drawing in script
PostInitialize[edit]
event PostInitialize ()
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized