UE3:UTScout (UT3)
- Package:
- UTGame
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
bRequiresDoubleJump
Type: bool
MaxDoubleJumpHeight
Type: float
Default value: 85.0
MaxTranslocDistSq
Type: float
Square of maximum distance that can be traversed by one translocator toss
Default value: 4000000.0
PrototypePawnClass
Default value: Class'UTGame.UTPawn'
SizePersonFindName
Type: name
Default value: 'Human'
SpecialReachSpecsWarningLog
Type: name
Default value: 'Adding Special Reachspecs'
TranslocProjClass
Type: class<UTProjectile>
Translocator projectile class to use for throw tests
Default value: Class'UTGame.UTProj_TransDisc'
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
MaxJumpHeight | 49.0 | ||||||||
MaxStepHeight | 26.0 | ||||||||
MinNumPlayerStarts | 16 | ||||||||
PathSizes[0] |
| ||||||||
PathSizes[1] |
| ||||||||
PathSizes[2] |
| ||||||||
PathSizes[3] |
| ||||||||
PathSizes[4] |
| ||||||||
PathSizes[5] |
| ||||||||
TestGroundSpeed | 440.0 | ||||||||
TestJumpZ | 322.0 | ||||||||
WalkableFloorZ | 0.78 |
Subobjects
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: Scout.CollisionCylinder
No new values.
Native functions
SuggestJumpVelocity
Overrides: Pawn.SuggestJumpVelocity
SuggestJumpVelocity() returns true if succesful jump from start to destination is possible returns a suggested initial falling velocity in JumpVelocity Uses GroundSpeed and JumpZ as limits