Cogito, ergo sum
UE3:UTSeqAct_AIFreeze (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_AIFreeze |
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action that causes the AI to do absolutely nothing and deactivates any automatic responses it might have note that even while frozen future Kismet AI actions will still work, just no default behavior
Properties[edit]
Property group 'UTSeqAct_AIFreeze'[edit]
bAllowWeaponFiring[edit]
Type: bool
whether to allow the AI's target selection and weapon firing logic to continue to execute
Default values[edit]
Property | Value | ||||
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InputLinks[0] |
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InputLinks[1] |
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ObjCategory | "AI" | ||||
ObjName | "Freeze" |