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UE3:UTSeqAct_AdjustPersistentKey (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_AdjustPersistentKey |
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Properties
Property group 'UTSeqAct_AdjustPersistentKey'
bRemoveKey
Type: bool
TargetKey
Type: UTProfileSettings.ESinglePlayerPersistentKeys
Default values
Property | Value |
---|---|
ObjCategory | "Story" |
ObjName | "AdjustPersistentKey" |
Events
Activated
event Activated ()
Overrides: SequenceOp.Activated
Called when this event is activated.