Mostly Harmless

UE3:UTSeqAct_ChangeNodeStatus (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_ChangeNodeStatus
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTSeqAct_ChangeNodeStatus'[edit]

OwnerTeam[edit]

Type: int

the team that should have control of the node, if it is set to Constructing or Built state

Default values[edit]

Property Value
InputLinks[0]
Member Value
LinkDesc "Constructing"
InputLinks[1]
Member Value
LinkDesc "Built"
InputLinks[2]
Member Value
LinkDesc "Neutral"
ObjCategory "Objective"
ObjName "Change Node Status"
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Int'
LinkDesc "Owner Team"
MaxVars 255
MinVars 1
PropertyName 'OwnerTeam'