I love the smell of UnrealEd crashing in the morning. – tarquin

UE3:UTSeqAct_ChangeOrbBase (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_ChangeOrbBase
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTSeqAct_ChangeOrbBase'[edit]

FlagOwnerCore[edit]

Type: UTOnslaughtPowerCore

the PowerCore belonging to the team whose orb's base should be changed

NewBase[edit]

Type: UTOnslaughtFlagBase

the new base to set it to

Default values[edit]

Property Value
bCallHandler False
ObjCategory "Objective"
ObjName "Change Orb Base"
VariableLinks[0]
Member Value
LinkDesc "Flag Owner's PowerCore"
MaxVars 1
PropertyName 'FlagOwnerCore'
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "New Base"
MaxVars 1
MinVars 1
PropertyName 'NewBase'

Events[edit]

Activated[edit]

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.