Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTSeqAct_EnterVehicle (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_EnterVehicle |
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Properties[edit]
Property group 'UTSeqAct_EnterVehicle'[edit]
SeatIndex[edit]
Type: int
index of the seat of the vehicle the bot should use, or -1 for auto-select
Default value: -1
Default values[edit]
Property | Value | ||||||||||
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bCallHandler | False | ||||||||||
ObjCategory | "Pawn" | ||||||||||
ObjName | "Enter Vehicle" | ||||||||||
VariableLinks[0] |
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VariableLinks[1] |
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Events[edit]
Activated[edit]
event Activated ()
Overrides: SequenceOp.Activated
Called when this event is activated.