My program doesn't have bugs. It just develops random features.

Difference between revisions of "UE3:UTSeqAct GiveHeroPoints (UT3)"

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Latest revision as of 01:32, 16 August 2009

UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_GiveHeroPoints
Package: 
UTGame

This is an op that gives hero points to the targeted pawn(s) Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTSeqAct_GiveHeroPoints'[edit]

HeroPoints[edit]

Type: int

Number of hero points to give out

Default values[edit]

Property Value
ObjCategory "Pawn"
ObjName "Give Hero Points"
VariableLinks[0]
Member Value
LinkDesc "Pawns"
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Int'
LinkDesc "Amount"
MaxVars 255
MinVars 1
PropertyName 'HeroPoints'