I love the smell of UnrealEd crashing in the morning. – tarquin
UE3:UTSeqAct_GiveHeroPoints (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 01:32, 16 August 2009 by Wormbo (Talk | contribs) (1 revision: UT3 Titan Pack classes)
Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_GiveHeroPoints |
- Package:
- UTGame
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
This is an op that gives hero points to the targeted pawn(s) Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'UTSeqAct_GiveHeroPoints'[edit]
HeroPoints[edit]
Type: int
Number of hero points to give out
Default values[edit]
Property | Value | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ObjCategory | "Pawn" | ||||||||||||
ObjName | "Give Hero Points" | ||||||||||||
VariableLinks[0] |
|
||||||||||||
VariableLinks[1] |
|