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UE3:UTSeqAct_HealDamage (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_HealDamage >> UTSeqAct_HealDamage |
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Properties[edit]
Property group 'UTSeqAct_HealDamage'[edit]
bSuperHeal[edit]
Type: bool
heal UTPawns up to SuperHealthMax instead of their normal max health
Default values[edit]
Property | Value |
---|---|
HandlerName | 'OnHealDamage' |
ObjName | "Heal Damage (UT)" |