Cogito, ergo sum

UE3:UTSeqAct_ScriptedVoiceMessage (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_ScriptedVoiceMessage
Package: 
UTGame
This class in other games:
UDK

null

Properties

Property group 'UTSeqAct_ScriptedVoiceMessage'

SpeakingCharacterName

Type: string


VoiceToPlay

Type: SoundNodeWave


Default values

Property Value
ObjCategory "Voice/Announcements"
ObjClassVersion 2
ObjName "Play Voice Message"

Events

Activated

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.