My program doesn't have bugs. It just develops random features.
UE3:UTSeqAct_UnlockChar (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_UnlockChar |
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Used to allow level designers to issue achievements
Properties[edit]
Property group 'UTSeqAct_UnlockChar'[edit]
Char[edit]
Type: string
The character to unlock (needs to be in list in UTCustomChar_Data::UnlockableChars)
Default values[edit]
Property | Value |
---|---|
ObjCategory | "Misc" |
ObjName | "Unlock Char" |