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UE3:UTSeqCond_IsConsole (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceCondition >> UTSeqCond_IsConsole |
Contents
This Kismet condition checks whether the game is running on a PC or a console. It can be used to disable certain effects not supported by the console version.
Default values[edit]
Property | Value | ||||
---|---|---|---|---|---|
ObjName | "UTIsConsole" | ||||
OutputLinks[0] |
|
||||
OutputLinks[1] |
|
Events[edit]
Activated[edit]
event Activated ()
Overrides: SequenceOp.Activated
Called when this event is activated. Uses WorldInfo.IsConsoleBuild() to determine, which output link to activate.