I don't need to test my programs. I have an error-correcting modem.

UE3:UTSeqCond_IsConsole (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceCondition >> UTSeqCond_IsConsole
Package: 
UTGame
This class in other games:
UDK

This Kismet condition checks whether the game is running on a PC or a console. It can be used to disable certain effects not supported by the console version.

Default values[edit]

Property Value
ObjName "UTIsConsole"
OutputLinks[0]
Member Value
LinkDesc "Console Game"
OutputLinks[1]
Member Value
LinkDesc "PC Game"

Events[edit]

Activated[edit]

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated. Uses WorldInfo.IsConsoleBuild() to determine, which output link to activate.