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UE3:UTSeqCond_MissionCheck (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceCondition >> UTSeqCond_MissionCheck
Package: 
UTGame
This class in other games:
UT3


Properties

Property group 'UTSeqCond_MissionCheck'

MissionIDToTestFor

Type: int

This is the mission we are checking for

Default values

Property Value
ObjName "Single Player Mission Check"
OutputLinks[0]
Member Value
LinkDesc "Mission Matches"
OutputLinks[1]
Member Value
LinkDesc "Mission Does not Match"

Events

Activated

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.