Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTSeqCond_MissionCheck (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 02:44, 26 July 2008 by (Talk)

Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceCondition >> UTSeqCond_MissionCheck
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'UTSeqCond_MissionCheck'

MissionIDToTestFor

Type: int

This is the mission we are checking for

Default values

Property Value
ObjName "Single Player Mission Check"
OutputLinks[0]
Member Value
LinkDesc "Mission Matches"
OutputLinks[1]
Member Value
LinkDesc "Mission Does not Match"

Events

Activated

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.