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UE3:UTSeqEvent_CountdownNodeSucceeded (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceEvent >> UTSeqEvent_CountdownNodeSucceeded |
- Package:
- UTGameContent
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Properties[edit]
Property group 'UTSeqEvent_CountdownNodeSucceeded'[edit]
ControllingCore[edit]
Type: UTOnslaughtPowerCore
Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
bPlayerOnly | False | ||||||
MaxTriggerCount | 0 | ||||||
ObjCategory | "Objective" | ||||||
ObjName | "Countdown Node Succeeded" | ||||||
VariableLinks[0] |
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Events[edit]
Activated[edit]
event Activated ()
Overrides: SequenceOp.Activated
Called when this event is activated.