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UE3:UTSeqEvent_TurretStatusChanged (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceEvent >> UTSeqEvent_TurretStatusChanged |
Contents
- Package:
- UTGame
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Default values[edit]
Property | Value | ||||
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bPlayerOnly | False | ||||
MaxTriggerCount | 0 | ||||
ObjName | "Turret Status Changed" | ||||
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