The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE3:UTSeqEvent_TurretStatusChanged (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceEvent >> UTSeqEvent_TurretStatusChanged

Contents

Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bPlayerOnly False
MaxTriggerCount 0
ObjName "Turret Status Changed"
OutputLinks[0]
Member Value
LinkDesc "Created"
OutputLinks[1]
Member Value
LinkDesc "Destroyed"
OutputLinks[2]
Member Value
LinkDesc "Player Enter"
OutputLinks[3]
Member Value
LinkDesc "Player Exit"