My program doesn't have bugs. It just develops random features.

UE3:UTSkelControl_HoverboardSuspension (UT3)

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UT3 Object >> SkelControlBase >> SkelControlSingleBone >> UTSkelControl_HoverboardSuspension
Package: 
UTGame
This class in other games:
UDK

Controller used by hoverboard for moving lower part in response to wheel movements.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTSkelControl_HoverboardSuspension'[edit]

MaxRot[edit]

Type: float


MaxRotRate[edit]

Type: float


Default value: 0.5

MaxTrans[edit]

Type: float


MinTrans[edit]

Type: float


RotScale[edit]

Type: float


TransIgnore[edit]

Type: float


TransOffset[edit]

Type: float


TransScale[edit]

Type: float


Internal variables[edit]

CurrentRot[edit]

Type: float


Default values[edit]

Property Value
bAddRotation True
bAddTranslation True
bApplyRotation True
bApplyTranslation True
BoneRotationSpace BCS_BoneSpace
BoneTranslationSpace BCS_BoneSpace