My program doesn't have bugs. It just develops random features.
UE3:UTSkelControl_HoverboardSwing (UT3)
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Object >> SkelControlBase >> SkelControlSingleBone >> UTSkelControl_HoverboardSwing |
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Controller used by hoverboard for moving lower part in response to wheel movements.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'UTSkelControl_HoverboardSwing'[edit]
MaxSwing[edit]
Type: float
MaxUseVel[edit]
Type: float
SwingHistoryWindow[edit]
Type: int
Default value: 15
SwingScale[edit]
Type: float
Internal variables[edit]
CurrentSwing[edit]
Type: float
SwingHistory[edit]
SwingHistorySlot[edit]
Type: int
Default values[edit]
Property | Value |
---|---|
bAddRotation | True |
bApplyRotation | True |
BoneRotationSpace | BCS_BoneSpace |