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UE3:UTSkelControl_RaptorTail (UT3)
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Object >> SkelControlBase >> SkelControlSingleBone >> UTSkelControl_RaptorTail |
- Package:
- UTGame
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'Tail'
Deadzone
Type: int
Default value: 50
YawConstraint
Type: int
Default value: 20
Internal variables
bInitialized
Type: bool
DesiredTailYaw
Type: int
LastVehicleYaw
Type: int
TailYaw
Type: int
Default values
Property | Value |
---|---|
bApplyRotation | True |
bIgnoreWhenNotRendered | True |
BoneRotationSpace | BCS_ActorSpace |