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UE3:UTSkelControl_TankTread (UT3)

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UT3 Object >> SkelControlBase >> UTSkelControl_TankTread
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

This class should have 2 inputs. One that defines the wheel and one that defines the tread.

Properties[edit]

Property group 'TankTread'[edit]

AlternateScanOffsets[edit]

Type: array<float>


bAlwaysScan[edit]

Type: bool


CenterOffset[edit]

Type: float


SpaceAbove[edit]

Type: float

How much play should this portion of the tread have

Default value: 24.0

SpaceBelow[edit]

Type: float


Default value: 8.0

TreadBone[edit]

Type: name

This control will use this bone as it's tread

TreadOffset[edit]

Type: float

Additinoal offset - distance from TreadBone to bottom of track.

Internal variables[edit]

Adjustment[edit]

Type: float

Modifiers: transient

This holds the current adjustment. If the vehicle isn't moving then this is never updated

bDormant[edit]

Type: bool

Modifiers: transient


bInitialized[edit]

Type: bool

Modifiers: transient


bLastDirWasBackwards[edit]

Type: bool

Modifiers: transient


TargetAdjustment[edit]

Type: float

Modifiers: transient


TreadIndex[edit]

Type: int


Default values[edit]

Property Value
bIgnoreWhenNotRendered True