I love the smell of UnrealEd crashing in the morning. – tarquin
UE3:UTUIMenuList (UT3)
Object >> UIRoot >> UIScreenObject >> UIObject >> UTUI_Widget >> UTDrawPanel >> UTSimpleList >> UTUIMenuList |
- Package:
- UTGame
- Implemented interfaces:
- UIDataStoreSubscriber
- Direct subclasses:
- UTUICharacterCustomizationList, UTUIIconMenuList, UTUICharacterPartMenuList
- This class in other games:
- UDK
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
List widget used in many of the UT menus that renders using z-ordering to simulate a 'circular' list.
Properties[edit]
Property group 'Data'[edit]
DataSource[edit]
Type: UIRoot.UIDataStoreBinding
The data store that this list is bound to
Default value:
Member | Value |
---|---|
RequiredFieldType | DATATYPE_Collection |
SelectedIndexDataSource[edit]
Type: UIRoot.UIDataStoreBinding
Modifiers: editconst, private
The data source that this list will get and save its currently selected indices from.
Default value:
Member | Value |
---|---|
RequiredFieldType | INVALID |
Internal variables[edit]
bIsRotating[edit]
Type: bool
Whether or not we are currently animating.
DataProvider[edit]
Type: UIListElementProvider
Modifiers: const, transient
the list element provider referenced by DataSource
MenuListItems[edit]
Modifiers: transient
Current items of the list, these index into the list dataprovider.
StartRotationTime[edit]
Type: float
Time we started rotating the items in this widget.
Subobjects[edit]
WidgetEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UTSimpleList.WidgetEventComponent
No new values.
Delegates[edit]
OnSubmitSelection[edit]
Called when the user presses Enter (or any other action bound to UIKey_SubmitListSelection) while this list has focus.
Parameters:
- Sender - the list that is submitting the selection
Functions[edit]
Static native functions[edit]
FindCellFieldString[edit]
returns the first list index the has the specified value for the specified cell, or INDEX_NONE if it couldn't be found
GetCellFieldValue[edit]
Gets the cell field value for a specified list and list index.
Parameters:
- InList - List to get the cell field value for.
- InCellTag - Tag to get the value for.
- InListIndex - Index to get the value for.
- OutValue - Storage variable for the final value.
Other static functions[edit]
GetCellFieldString[edit]
Gets the cell field value for a specified list and list index.
Parameters:
- InList - List to get the cell field value for.
- InCellTag - Tag to get the value for.
- InListIndex - Index to get the value for.
- OutValue - Storage variable for the final value.
Native functions[edit]
ClearBoundDataStores[edit]
Specified by: UIDataStoreSubscriber.ClearBoundDataStores
Notifies this subscriber to unbind itself from all bound data stores
GetBoundDataStores[edit]
Specified by: UIDataStoreSubscriber.GetBoundDataStores
Retrieves the list of data stores bound by this subscriber.
Parameters:
- out_BoundDataStores - receives the array of data stores that subscriber is bound to.
GetDataStoreBinding[edit]
Specified by: UIDataStoreSubscriber.GetDataStoreBinding
Retrieves the markup string corresponding to the data store that this object is bound to.
Parameters:
- BindingIndex - optional parameter for indicating which data store binding is being requested for those objects which have multiple data store bindings. How this parameter is used is up to the class which implements this interface, but typically the "primary" data store will be index 0.
Returns:
- a datastore markup string which resolves to the datastore field that this object is bound to, in the format: <DataStoreTag:DataFieldTag>
NotifyDataStoreValueUpdated[edit]
Specified by: UIDataStoreSubscriber.NotifyDataStoreValueUpdated
Handler for the UIDataStore.OnDataStoreValueUpdated delegate. Used by data stores to indicate that some data provided by the data has changed. Subscribers should use this function to refresh any data store values being displayed with the updated value. notify subscribers when they should refresh their values from this data store.
Parameters:
- SourceDataStore - the data store that generated the refresh notification; useful for subscribers with multiple data store bindings, to tell which data store sent the notification.
- PropertyTag - the tag associated with the data field that was updated; Subscribers can use this tag to determine whether there is any need to refresh their data values.
- SourceProvider - for data stores which contain nested providers, the provider that contains the data which changed.
- ArrayIndex - for collection fields, indicates which element was changed. value of INDEX_NONE indicates not an array or that the entire array was updated.
RefreshSubscriberValue[edit]
Specified by: UIDataStoreSubscriber.RefreshSubscriberValue
Resolves this subscriber's data store binding and updates the subscriber with the current value from the data store.
Returns:
- TRUE if this subscriber successfully resolved and applied the updated value.
RegenerateOptions[edit]
Regenerates the list of options for this menu list.
SetDataStoreBinding[edit]
Specified by: UIDataStoreSubscriber.SetDataStoreBinding
Sets the data store binding for this object to the text specified.
Parameters:
- MarkupText - a markup string which resolves to data exposed by a data store. The expected format is: <DataStoreTag:DataFieldTag>
- BindingIndex - optional parameter for indicating which data store binding is being requested for those objects which have multiple data store bindings. How this parameter is used is up to the class which implements this interface, but typically the "primary" data store will be index 0.
Events[edit]
PostInitialize[edit]
Overrides: UTSimpleList.PostInitialize
Setup the input system
SelectItem[edit]
Overrides: UTSimpleList.SelectItem
Selects an item
Other instance functions[edit]
GetCurrentItem[edit]
Returns:
- Returns the currently selected item.
ItemChosen[edit]
Overrides: UTSimpleList.ItemChosen
Callback for when the user has picked a list item.
SetIndex[edit]
Sets the currently selected item.