Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTUIPanel_SingleMap (UT3)
Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTUIPanel_SingleMap |
Contents
- Package:
- UTGame
- Implemented interfaces:
- UIDataStoreSubscriber
- This class in other games:
- UDK
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Single map screen for UT3.
Properties
DescriptionLabel
Type: UILabel
Modifiers: transient
Description label for the map.
DescriptionScroller
Type: UIScrollFrame
Modifiers: transient
scrollframe which contains the description label - allows the player to read long descriptions
MapList
Type: UTUIList
Modifiers: transient
List of maps widget.
MapPreviewImage
Type: UIImage
Modifiers: transient
Preview image for a map.
NumPlayersLabel
Type: UILabel
Modifiers: transient
NumPlayers label for the map.
Subobjects
WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UTTabPage.WidgetEventComponent
No new values.
Delegates
OnMapSelected
Delegate for when the user selects a map on this page.
Functions
Events
PostInitialize
Overrides: UIScreenObject.PostInitialize
Post initialization event - Setup widget delegates.
Other instance functions
GetCurrentGameMode
Returns:
- Returns the current game mode.
GetCurrentGameModeFull
GetSelectedMap
Returns:
- Returns the currently selected map.
GrabOptions
OnMapList_SubmitSelection
Called when the user changes the current list index.
Parameters:
- Sender - the list that is submitting the selection
OnMapList_ValueChanged
Called when the user presses Enter (or any other action bound to UIKey_SubmitListSelection) while this list has focus.
Parameters:
- Sender - the list that is submitting the selection
SetPreviewImageMarkup
Changes the preview image for a map.
SetupMapCycle
Sets up a map cycle consisting of 1 map.